

Perhaps Wolnir is really a normal sized skeleton, and you are tiny. It is unclear where in time or space this fight is taking place.

Once the cutscene is over you’re standing on a dirt plane with a steep incline, it’s pitch black, and basically the only thing you can see is an item orb down the hill in front of you (which you should grab, incidentally, because it’s the Grave Warden Pyromancy Tome. This should be taken as extra motivation to dispatch him quickly.

This cutscene is not skippable and must be watched every. This will then trigger a tedious cutscene. In order to actually trigger the boss fight you need to touch the skull goblet on the table in the middle of the room. Either way you’ll be across the other side and can go straight on into Wolnir’s boss arena. Here you can either run straight across and hope the skeletons don’t catch you, or go past the bridge and around the back of the cavern to drop down from a ledge. Keep following the path right and around until you reach the rickety rope bridge. Start at the Catacombs of Carthus bonfire and run left and down the stairs, then keep going left, and then right, down the passage on the right at the end of the hall. Getting to High Lord Wolnir can be frustrating if you have to do it repeatedly, but it’s not too hard once you get the hang of it. Although we did read a loading screen that said something about him stealing the power of some other lords (these may or may not have been skeletons). That’s currently all the information we can give you. High Lord Wolnir is a giant skeleton with a penchant for fancy jewellery, or, to be more specific, the head, torso, and arms of a giant skeleton hanging on to a steep slope, and you have to kill him in order to progress in the game.
